National 4-H Curriculum National 4-H Curriculum
The Power of the Wind has a new look. Check it out and see what you think. New Web Site: http://online.4-hcurriculum.org/curriculum/wind/
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National 4-H Curriculum
 

  Wind Facts

Support for this online resource was provided by the 3M Foundation. The 3M Foundation invests in tomorrow's leaders to support the environment, energy solutions, and engineering.

Support for this online resource was also provided by the Noyce Foundation. The Noyce Foundation is dedicated to stimulating ideas and supporting initiatives designed to produce significant improvement in teaching and learning in mathematics, science, and literacy for youth in grades K-12. 

This curriculum is a joint project of the Office for Mathematics, Science, and Technology Education (MSTE), the Collegeof Engineering and University Extension at the University of Illinois.

Click below for downloadable The Power of the Wind Posters!

 

  The Power of the Wind

Interactive Media

Youth Guide Cover

Chapter 1
How Can We Think Like an Engineer?
  • Design a house in Phoenix, Arizona that is most efficient in keeping you cool. You can choose different windows, roofs, and directions that the house will face.
  • PBS Kids: Goldburger to Go! Use your engineering skills to figure out this unique contraption.
  • EdHeads - Activate Your Mind! Learn how forces and simple machines can work together to create The Compound Machine!
  • Inventing Modern America: Find out which inventions came first by linking inventions and inventors together in the shortest way possible.

Chapter 3
How Do We Use the Wind?

Chapter 5
How Does Wind Inspire Creativity and Design?

Theo Jansen has created Strandbeests, a unique "species" that moves by wind power and can "survive" on its own. Check out the videos of his creation.

Energy Games

  • Blackout! In each round you'll have a budget to build a wind turbine best suited for the location you are given. Try to generate the most power without wasting money.
  • Storm Smarts: Play the Storm Smarts game and find items for Pete to bring in his backpack to protect him.
  • Climate Change Game: Pretend you are the president of the European Union. You must tackle climate change and stay popular enough with voters to remain in office.
  • Watt's the Answer: A quiz show game that asks the user questions about solar energy.
  • Energy Vampires: Explore how much energy different rooms in your house use.

Wind Power

Energy Efficient Home: Roofus the dog has an energy efficient home. Come explore how he uses energy more efficiently!

 

 

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